Arts, Material and Technologies
Year 3 – Creative Designers
Overview
Students investigate the technological change of products over time. They identify and describe the purpose, features and uses of traditional and modern technologies. Through investigation, students recognise different properties of materials and how they are joined. They identify that forces create movement in products. Following the design process, students meet the identified needs of users through the creation and modification of products.
Learning objectives
In Lessons 1 to 17, students learn to:
- identify the five steps to designing a new product
- evaluate a product design
- identify early indigenous technologies
- describe how early indigenous technologies met needs
- recognise modified products
- identify whether products are new or modified
- design or modify a product to meet a need
- investigate a problem and brainstorm solutions
- make and test design solutions
- reflect on and communicate the results of product tests
- investigate materials and joins
- investigate a problem and brainstorm solutions
- model and test design solutions
- communicate the results of design solution tests
- identify that forces create movement in products
- investigate a problem and brainstorm solutions
- model and test design solutions
- communicate the results of design solution tests.
Complete This Unit
Lesson 1: Famous Designers
Lesson 2: Design Features
Lesson 3: Properties of Materials
Lesson 4: Indigenous Technology
Lesson 5-6: Investigators
Lesson 7: Brainstorming Ideas
Lesson 8: Brainstorming Ideas cont’d
Lesson 9-10: Production Plan
Lesson 11: Safety
Lesson 12-14: Making Designs
Lesson 15: Testing
Lesson 16: Reflecting
Lesson 17: Sharing